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Beginning Direct3D Game Programming

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Beginning Direct3D Game Programming

Features Challenging and cuttingedge, but not intimidating to readers. Includes mathematical models for programming polygons, 3D transformation, lighting, shadows, transparency, and texture mapping. One of the first Direct 3D books based on DirectX 9.0 to be released. Author Bio Wolfgang Engel Wolfgang Engel is CEO of SoftGroup GmbH and SoftGroup Plska, which offer IT and game development services. These companies produce 3D animations for marketing and advertising activities.
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