Morphological Image Processing: Architecture and VLSI Design
P.P. Jonker
This book describes image processing research based on the morphology of the objects in an image and a VLSI design of a Cellular Logic Processing Element for a real-time processor pipeline.
The field of image processing has spawned a number of special parallel computer architectures: the Square (SIMD), Processor Array, the Pyramid, the Linear Processor Array (or scan line array) and the Processor Pipeline. This book features a classification of low-level image processing operations, reviews some intermediate level algorithms, and gives a short introduction into computer architecture used for image and digital signal processing. Morphology-based processing images is introduced by treating cellular logic operations such as skeletonization as hit-or-miss transformations. This approach can be extended to images of higher dimensions than two and a method is described to construct hit-or-miss masks for the skeletonization of these images.
In the second part of the book a study is performed on the speed bottlenecks that can be found in the main architectural groups followed by the description of a method for the structured design of integrated, digital hardware.
The VLSI design of a CMOS Processing Element for the real-time processing of binary images and the board level design of a scalable processor pipeline for a real-time low-level processing of grey value images is described in detail.
Finally, a computer architecture for low and intermediate processing of two and three dimensional images if proposed.
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